VT1300 - Communication Design

the (un)official site to help you survive your first design course. really.

design flops

April 10th, 2007 by testMonkey

The odd thing is that no one sets out to design something that’s mediocre. So why does design go wrong so often? Let’s set aside the rational reasons why projects can fail - like budgetary constraints, deadline pressure and lack of talent - to concentrate on the scenarios that should be easily avoidable, but crop up again and again, with predictably dire results.

Brilliant article. Give it a read. (thanks John)

Posted in advanced design, creative process, general design |

Leave a Comment

Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.